After a slow, comfortable morning routine at Barbapappa’s, the group splits into teams to see if they find any interesting shit in the close vicinity of the camp. Aimi and Charlie hit the highway slaughtering some zombies, Richard and Callum go on a trip to find a basement where they can store some extra zombies for Charlie to eat, and Raven go on a looting spree across the nearby houses.
While digging through the houses, Raven finds herself with three elephant rifles, a fancy shotgun and a few boxes of ammunition in .458 Win mag. She also finds a key, most probably for a vehicle, that she decides to bring, and a pilot or captain’s hat that she decides not to bring. There’s a Porsche key too, most likely for the Porsche standing outside. She decides to go back with her loot, however.
Callum and Richard run into a warehouse they deem good enough to store zombies. Upon opening it they find 30-something living dead, and decide to assemble the group and kill them off. The group assembles, opens up the doors and begin splashing living dead. Upon completion of the kills, they explore the warehouse.
As they do, they run into a stairwell that takes them deep underground, into what’s most definitely a bunker of sorts. Forcing their way in, they discover a huge room, a container of the same type that they found several of at the docks, a backup power plant and a lab. Behind a semi-enclosed door they find a small living complex, probably still in construction. There’s a decontamination area close to a kitchen, several rooms with beds and a common area with a TV, as well as a separate room with purpose unknown. At a small sub-level near the escape stairs, a secondary power generator is found, as well as some bilges and water pumps. The escape stairs open up at a manhole just by the side of the main building.
There’s also a panic button that closes off the main hall, lab and first level of power generation from the rest by shutting hermetically sealed doors on both exits. All in all, a panic lab with a second thought, but still in construction.
In a freeze room in the back of the lab, they find another Jeeves-type creature, frozen solid. Aimi names it Jerome, and brings it with her to thaw in hopes it will be another friend.
They bring Nata and Ivan to the scene, and get info about the partially translated documents from the other containers. It’s basically copies of the same documentation in all of them, and it seems like it all originated from the town of Manily, only it left the town a few days after Nata and Ivan basically leveled the town underground. Nata suspects there might be a submarine bunker or some similar facility that needs to be checked out if they wanna know more about the plague. The computers however might be able to tell them more, but they’re encrypted and Tarion might be needed to open them up.
Nata also tells the group the key Raven found is probably for a helicopter, and the group decides to go back to the harbor to see if they can find it. There’s a helo pad, and a skycrane-type helicopter holding an open container. Quick research shows this is the container Charlie came from. Aimi checks the key, and it fits. She immediately take the helicopter for a spin, using the height to her advantage as she calls out on any feasible radio channel that might be heard in the neighbourhood. She then drops down again, like a nice girl. The helicopter is at around 75% fuel level.
With a sense of accomplishment, the group retires back to camp, still not knowing what they should do next with their newfound clues and inventories.