Cray-cray USA

Kidnapping fails SO hard!

As Nata, Arsenei, Ivan and Flip follow a pair of heavily armed pickups to find out what kind of shit they’re up to, the group decides to loot a convenience store to find some medicine, canned food and spirits. Arriving at the scene they are disappointed to find only Absinthe, but soon get even more disappoint as gas grenades drop in on them. Seeking shelter in a back room, the group tries to fend their way out. Being the only one with a gas mask, Aimi has a slight advantage, but it doesn’t help too much when visibility is limited.

The attack is however not as smooth as the kidnappers expect, both due to Aimi’s gas mask and Richard’s surprising resilience against the gas. However, their number superiority shows to be large enough to matter, and the group is captured, thrown in a van, and driven to Frankfurt. They’re locked in a room, and like any healthy kidnap victims, proceed to trash anyhing not made of concrete they can find. Including soundproofing roof tiles, air vents, camera housings and chairs. aimi climbs out through an air vent, gets spotted, and proceed to do a lot of shit-talking with the slightly un-amused guards. Ayame follows, squeezing through the tight air vent to get out of the room, getting shot to death in the process.

Aimi takes a different approach, demanding to talk to Arnold, and then talking to the guards about the horde. One of them catches on, offering to help them get out. Aimi is in, the rest of the group too. They are escorted to a book store at the airport so they can talk to Arnold as Aimi refuse to do it otherwise, their guard does his thing, killing his captain, and Aimi snatches Arnold. Suddenly, the tides are turned. Aimi uses their newfound leverage to get out, taking Arnold with her, contact Nata and the others, and get transport away from Frankfurt. They go to Heidelberg to bury Ayame, and do so in a samurai-isch manner before offering Arnold to Nata, who might or might not be slightly brutal to him, and he does not leave Heidelberg alive.

Speech and Decisions

The group wakes to a morning of bitter melancholy, empty bottles of liquor, and for some a little bit of a hangover. Fire arrows are used, and Nata brings the newcomers up to speed about what has happened with Frankfurt. The group pays a visit to Darmstadt, retrieves the heavy tank from the burnt out Kireyevski factory, and goes to Frankfurt to talk to the peeps. Nata holds the speech, Arnold gives replies, the group proceeds to try and argue with him. It doesn’t go very well, even though they make some really strong points and most definitely manage to stir some chaos.

As the group leaves with mixed feelings about their accomplishments, they decide to set up camp nearby to watch the things unfold. While Nata, Flip and the rest of the militaries deal with that, the PCs pay Cyber a visit.

Cyber is happy to see them, so is Grandma, and even though the supply of cookies is low, they get tea and scones. Cyber also borrows them a drone, fixes glasses to Ayame’s helmet so she doesn’t have to be virtually blind while wearing it, and print them some flyers with photos of the Frankfurt horde. They head back, and fly the drone over the airport to drop some flyers, ensuring the stirring of the pot. The group goes to bed. To be continued…

Frankfurt Aftermath

Gruppen kommer tillbaka till Kireyevski, städar upp lite, hittar Linda, Nyarai, Johannes, Johanna döda.

Little Linda
Little linda’s mom
Michael (amputerad hö arm)
Shotgun (slightly hurt hearing)
Jonas (amputerat hö ben)
Unnamed guy on morphine, Frankfurt guy


Panzer 8 jagar gruppen lite, leker katt och råtta med Aimi och Nata lite grann. Casper springer mot vagnen med granater och blir splattad med dess kulsprutor.

Gruppen samlar sig, gatherar ihop resurser och folk. Richard (Tom) dyker upp, brittisk ex-soldat.

Cue en av oljecisternerna brister och läcker ut olja på ammunitionslagret. Gruppen samlar det de har, och beger sig mot Aimi’s fancy camp med en Avtoros Shaman och en light tank.

Arsenei gör ett sammandrag över den politiska situationen på kvällen. Aimi dricker whisky-vodka-grogg. Nata försvinner ut strax innan light tanken dyker upp.

The showdown

With newfound courage and will to fight, the group ascends from Darmstadt in their slightly stolen tank, pic related.


All except Aimi, who drives a Vespa behind.

After driving for a little while, they encounter a samurai fending off a small group of zombies. They stop to help, and proceed to pick the samurai girl, named Ayame, up.


Shortly thereafter, they encounter an enemy light tank shooting at them from the far end of the road. Callum drives off the road into the bush to get a better ground while Flip pound away the shells towards the enemy, and Aimi does an awful lot of very helpful shouting. Thanks to some…ehm…expert maneuvering, the enemy drives itself onto a tree, and due to their turretless design becomes an easy target for Flip’s cannon.

Just south of the little town of Weinheim, the group encounter a wall of roadblocks, which, of course, are not very hard to pass for a tank, even with tracks off. However, it’s slightly harder whe shot at by russian artillery. Speaking from experience.

The russian tank does take a hit, though, and proceeds to stop firing at them.

As the group passes a second wall of roadblocks, though, two battle tanks show up, They land some heavy hit on the group’s machine, and the group proceeds to evacuate the tank just in time before it explodes in a raging inferno. As they make their way towards the woods by th far end of the road, they see the two enemy tanks pulling back into hiding, seemingly with a smug face of success on.


However, the group is not dead, and as they discuss what to do next, yet another tank shows up, slightly more modern than what’s been present so far. It’s Nata, Ivan and Arsenei.

The Kireyevski tank drives up to the group, and they are awarded a single-shot RPG for their continuing journey as Nata and the others take on the remaining Panzers. As they’re leaving, the russian artillery tank shows up again, but through a series of very bad and surprisingly good and unexpected rolls, Casper trips over while firing the RPG, landing a perfect hit on the ancient piece of russian machinery, basically blowing the turrent off the hull. Right after, the two other Panzers show up from hiding, unleashing their cannons on Nata’s tank, doing no damage at all. Arsenei then fires his cannon twice, resulting in two completely devastated tanks. Thanks again, sixty years of research and development.

While Kireyevski chases after the loud boom that’s been sitting in the background for a while, the group moves on, encountering a pickup with minions of Frankfurt that they proceed to take on. Some grenades are thrown, some bullets are fired, and again thanks to some bad rolls Flip manages to wound both Casper and Aimi. Callum tends to the wounds, kissing them to make the pain go away, and all is well.

All might not be well, though. Behind them, a huge pillar of black smoke is rising for the sky, coming from the direction of Heidelberg. Since this is a slightly intriguing sight, the group decides to go assert the damage. The Kireyevski tank with Nata, Ivan and Arsenei follows, since what they found making noise in the background was a Karl Gerät, the largest piece of land-crawling artillery ever made by the germans besides the railway gun. Bad omens indeed, but just how bad they are, we’ll see next time…


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